In our first semester of Entertainment Design we were challenged to create production art for the popular team-based multiplayer FPS (first person shooter) 'Team Fortress 2'. The game has downloadable holiday themed packs for each character class. We were assigned to pick one of the character classes, pick a holiday/special event (I chose New Year's Eve) and then design a unique outfit, weapon, and 2 vanity items that pertained to the theme of the holiday/special event.
This was one of the most rewarding assignments I've ever done. It was a tough one but I am more than happy with the final outcome.
This was one of the most rewarding assignments I've ever done. It was a tough one but I am more than happy with the final outcome.